Korea - Version : 8.22

Wukong

Champion Tier: Tier 4

Recommended Summoner Spells

Pick Rate Win Rate
99.94% 3,410 50.12%
0.03% 1 0%

Recommended Skill Builds

Pick Rate Win Rate Learn more
  • E
  • Q
  • W
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
E W Q E E R E Q Nimbus StrikeE Q R Q Crushing BlowQ W W
43.52% 759 62.71%

Recommended Item Builds

Pick Rate Win Rate Learn more
Starter Items
45.36% 1,515 50.17%
40.45% 1,351 51.07%
Recommended Builds
23.33% 409 61.12%
10.9% 191 64.4%
8.9% 156 60.9%
5.7% 100 55%
3.65% 64 62.5%
Boots
57.35% 1,861 53.04%
20.18% 655 49.47%
19.63% 637 51.49%

Runes

Pick Rate Win Rate Learn more
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
27.64% 943 50.69%
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
3.49% 119 51.26%
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
13.45% 484 52.69%
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
2.53% 91 41.76%
17th /38
50.43%
Jungle Wukong Win Rate
29th /38
1.26%
Jungle Wukong Pick Rate
Wukong Win Rate by Game Length