Korea - Version : 8.7

Shyvana

Champion Tier: Tier 4
Q
W
E
R

Recommended Summoner Spells

Pick Rate Win Rate
99.16% 4,864 51.3%
0.69% 34 58.82%

Recommended Skill Builds

Pick Rate Win Rate Learn more
  • W
  • E
  • Q
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
W E Q W W R W E BurnoutW E R E Flame BreathE Q Q
27.98% 721 62.55%

Recommended Item Builds

Pick Rate Win Rate Learn more
Starter Items
95.04% 4,582 51.27%
2.39% 115 51.3%
Recommended Builds
14.33% 421 57.72%
8.85% 260 55.38%
6.19% 182 71.98%
5.51% 162 62.35%
4.46% 131 58.02%
Boots
52.17% 2,466 50.81%
42.71% 2,019 53.69%
2.03% 96 52.08%

Runes

Pick Rate Win Rate Learn more
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Nullifying Orb
Manaflow Band
The Ultimate Hat
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
54.48% 2,672 52.58%
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Nullifying Orb
Manaflow Band
The Ultimate Hat
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
6.95% 341 50.15%
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Hextech Flashtraption
Magical Footwear
Perfect Timing
Future's Market
Minion Dematerializer
Biscuit Delivery
Cosmic Insight
Approach Velocity
Time Warp Tonic
5.61% 275 52%
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Hextech Flashtraption
Magical Footwear
Perfect Timing
Future's Market
Minion Dematerializer
Biscuit Delivery
Cosmic Insight
Approach Velocity
Time Warp Tonic
3.3% 162 50%
14th /40
51.36%
Jungle Shyvana Win Rate
24th /40
2.71%
Jungle Shyvana Pick Rate
Shyvana Win Rate by Game Length